Difference between revisions of "NDGID"

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|style="width: 40%"| <p style="color: #DDDD88;font-size: 18px">DebugGetAvgFrameTime() || .
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|style="width: 40%"| <p style="color: #DDDD88;font-size: 18px">DebugGetAvgFrameTime()</p> || Returns the average running frametime of simulation thread.
 
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|style="width: 40%"| <p style="color: #DDDD88;font-size: 18px">DebugMessage()</p>Params<br>(...) One or more strings to be written. A space is inserted between each argument || Writes a message to the debug console and/or lua logs.
 
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|style="width: 40%"| <p style="color: #DDDD88;font-size: 18px">DeleteCharacter() || .
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|style="width: 40%"| <p style="color: #DDDD88;font-size: 18px">DeleteCharacter()</p>Params<br>userid - userid to player to delete<br>charid - characterId record to delete || Deletes a given character, requires a userId and valid characterId.
 
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|style="width: 40%"| <p style="color: #DDDD88;font-size: 18px">DelView() || .
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|style="width: 40%"| <p style="color: #DDDD88;font-size: 18px">DelView()</p>Params<br>eventid - event identifier of the view to remove || Remove an object search subscription.
 
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|style="width: 40%"| <p style="color: #DDDD88;font-size: 18px">DestroyAllObjects() || .
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|style="width: 40%"| <p style="color: #DDDD88;font-size: 18px">DestroyAllObjects()</p>Params<br>bool - ture/false to destroy no reset objects, defaults to false<br>responseidentifier - the signal when this command has completed || Sends a request to the object database.
 
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|style="width: 40%"| <p style="color: #DDDD88;font-size: 18px">DiceRoll() || .
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|style="width: 40%"| <p style="color: #DDDD88;font-size: 18px">DiceRoll()</p>Params<br>numdice -  number of dice to roll<br>numsides - number of sides of the dice || Rolls n-dice with k-sides (max 100 dice with 1,000 sides) and returns the summed total.
 
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Latest revision as of 04:50, 18 November 2019

[Main] [Lua Examples]

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Global Functions & Examples

DebugGetAvgFrameTime()

Returns the average running frametime of simulation thread.

Example

 CODE EXAMPLE BLOCK

DebugMessage()

Params
(...) One or more strings to be written. A space is inserted between each argument
Writes a message to the debug console and/or lua logs.

Example

 CODE EXAMPLE BLOCK

DeleteCharacter()

Params
userid - userid to player to delete
charid - characterId record to delete
Deletes a given character, requires a userId and valid characterId.

Example

 CODE EXAMPLE BLOCK

DelView()

Params
eventid - event identifier of the view to remove
Remove an object search subscription.

Example

 CODE EXAMPLE BLOCK

DestroyAllObjects()

Params
bool - ture/false to destroy no reset objects, defaults to false
responseidentifier - the signal when this command has completed
Sends a request to the object database.

Example

 CODE EXAMPLE BLOCK

DiceRoll()

Params
numdice - number of dice to roll
numsides - number of sides of the dice
Rolls n-dice with k-sides (max 100 dice with 1,000 sides) and returns the summed total.

Example

 CODE EXAMPLE BLOCK