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We regularly evaluate the efficiency of your search engine optimization projects, to recognize where to make improvements. We're a Brisbane SEO business directed by data and guided by experience. Karen from Bloom and also Grow search engine optimization was outstanding in aiding me recognize the SEO on my site. She underwent it completely and gave me some terrific guidance on just how to boost my SEO. This is an international language to me, yet Karen patiently discussed whatever.<br>Via their clever search engine optimization technique they procured our occasion web page as high as 3rd position on Google search engine result web page 1, and also all of that within a couple of weeks. I make sure Olga and the group are some sort of SEO wizards that I highly suggest need  to you ever before need to see your business on Google Page 1. He constantly addresses his phone and always return to you in time. Given that hiring Digital Visibility I have boosted my online existence and also do obtain even more phone call/leads. The amount of of those people in Brisbane are really going to be within striking distance of the Gabba in this case well a very small percentage once again. The conversion rate was excellent on the web site but most importantly Google had the ability to spot that behaviour.<br><br>Our skilled search engine optimization professionals are constantly improving their skills with innovative search engine optimization methods. It's why we believe our SEO firm can offer customers the most effective search engine optimization in Brisbane. We will assist you control your competitors online  and generate a consistent stream of organic leads so you can focus on [https://atavi.com/share/w2ymsqz15m1tj what is digital marketing company do] you know better than any individual-- your organization.<br>Just how to ideal allot your advertising spending plan to attain real growth for your service. Regional Citations are important since they assist customers discover your company and assistance internet search engine to validate its legitimacy and value. To develop more web links to your site, your must first create high-quality, eye-catching web content that relates to the page that you wish to connect to. Link-building is the process of forging web links between third-party sites as well as your own or putting inner web links between appropriate first-party web pages.<br><br>Keep in mind that all three are necessary for a well-shaped SEO approach and need to be applied with each other to obtain the very best outcomes. Well, consider it-- when was the last time you scrolled past the initial web page of Google results? Many people do not have the moment or persistence to dig with web pages of search engine result, which implies that if your web site isn't on that initial web page, you're missing out on several possible consumers.<br>We drive highly-relevant website traffic to your internet site by targeting the most rewarding and also rewarding keywords as well as essential expressions for your company. It does not matter if we are the very best SEO Brisbane Company if your product and services does not have search need. In some cases, organizations would be better to invest their electronic advertising sources right into Social network or Google Advertisements. As soon as we have all of the on-site  aspects in place, we after that take into consideration off-site factors such as Back links as well as recurring content advertising and marketing to make certain that your internet site stands for the appropriate search terms. Search engine optimization is an ongoing process; we regularly upgrade and also optimize sites to ensure that they stay fresh and pertinent.
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==  Getting Started  ==
 +
=== Concepts ===
 +
* '''Region''': It is a map (e.g. a Dungeon) or part of map (e.g. an area of Celador, like Upper Plains).
 +
* '''Standalone server''': Server that can only serve 1 region at a time, thus cannot serve all of Celador at the same time. A new region can however replace the current one by a player with the appropriate administration rights.
 +
* '''Cluster''': A multi-region server that can service all of Celador. A request needs to be made to Citadel Studio for enabling that feature on the server.
 +
 
 +
 
 +
=== Tutorial Videos ===
 +
[[Official Tutorial Videos]]
 +
 
 +
=== Community Tutorial Videos ===
 +
[[Community Tutorial Videos]]
 +
 
 +
=== Server Launcher ===
 +
[[Server Launcher|Server Launcher Quick Start]]
 +
 
 +
=== Legends of Aria Toolkit ===
 +
[[Legends_Of_Aria_Toolkit|Installation | Upgrades | ChangeLog]]
 +
 
 +
{| class="wikitable" | style="table-layout: fixed; width: 60%"
 +
|-
 +
! Server Admins !! Modding !! References
 +
|-
 +
| [[Installation Instructions]] || [[Modding Guide|Guide to Modding in Unity]] || [[Visual Texture Atlas Reference]]
 +
|-
 +
| [[Updating Server|Updating]] || [[Mod Folder Structure|Folder Structure]] || [[Text Textures Reference]]
 +
|-
 +
| [[Troubleshooting]] || [[Engine Overview]] || [[DynamicWindow Types Reference]]
 +
|-
 +
| [[God Commands]] || [[Sublime Text]] || [[Mobile Variations Reference]]
 +
|-
 +
| || [[Modders Handbook]] || [http://adminwiki.legendsofaria.com/lua-reference/ Legends of Aria Lua Reference]
 +
|-
 +
| || [[Custom Assets]] || [[SendClientMessage|Send Client Message Reference]]
 +
|-
 +
| || || [[Grid Spawner Maps]]
 +
|}
 +
 
 +
== Lua ==
 +
 
 +
{| class="wikitable"
 +
|-
 +
| [[Learn to Lua]]
 +
|-
 +
| [[Lua Script Engine]]
 +
|-
 +
| [[Tips for mod coders]]
 +
|-
 +
| [https://adminwiki.legendsofaria.com/lua-reference/ Legends of Aria Lua Reference]
 +
|-
 +
| [https://adminwiki.legendsofaria.com/downloads/9jde033q/Localization.csv Client Side Localization Table]
 +
|-
 +
| [https://adminwiki.legendsofaria.com/downloads/9jde033q/HueTable.bmp Client Hue Table]
 +
|}
 +
 
 +
== Server Advanced ==
 +
 
 +
{| class="wikitable"
 +
|-
 +
| [[Access Levels]]
 +
|-
 +
| [[Container]]
 +
|-
 +
| [[Server_Plugins|Server Plugins]]
 +
|}
 +
 
 +
== Code Base ==
 +
Stuff built on and included with the [[Lua Script Engine]]
 +
 
 +
=== Systems ===
 +
 
 +
{| class="wikitable"
 +
|-
 +
| [[combat|The combat system]] (Stub - CS pls fill in )
 +
|-
 +
| [[Dialog System]]
 +
|-
 +
| [[:Category:Event | Events and EventHandlers]]
 +
|-
 +
| [[Quest System]]
 +
|-
 +
| [[:Category:Dynamic Window System | Dynamic Windows]]
 +
|-
 +
| [[soundlist|Sound List]]
 +
|-
 +
| [[ObjVarlist|ObjVar List]]
 +
|-
 +
| [[ConflictSystem|Conflict System]]
 +
|-
 +
| [[KarmaSystem|Karma System]]
 +
|-
 +
| [[Grid_Spawner_Maps|Grid Spawner Maps]]
 +
|-
 +
| [[Season_Challenges|Seasonal Challenges]]
 +
|-
 +
|}
 +
 
 +
== Categories ==
 +
{|class="wikitable"
 +
|-
 +
| [[:Category:Resources|Resources]] &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;|| Category holding various supportive materials and articles
 +
|-
 +
| [[:Category:System|Systems]] || Category holding various articles about systems, like Ui, Quests, etc...
 +
|-
 +
|}
 +
 
 +
== Community Projects ==
 +
Feel free to add your mod projects that you wish to share with the community!
 +
 
 +
=== The Curriculum ===
 +
;[[Curriculum]]
 +
:I started the [[Curriculum]] page as an ongoing project to develop a sort of course for new modders. Please use the curriculums [[:Talk:Curriculum|discussions]] page to add questions or tutorial requests. ~Yorlik
 +
 
 +
=== DjOli's Module Manager ===
 +
The [https://gitlab.com/choco87/module_manager Module Manager] is a tool designed to promote collaboration between community servers by providing a common interface for modding, and subsequently allowing drop in mods to anyone using the module manager. Please keep in mind that it is a work in progress and is always being improved as needed. If you run into issues or require certain features, let me know! As we're still under NDA, if you don't yet have access to the project, contact me on Discord (DjOli #4339).
 +
 
 +
=== World Building Helpers ===
 +
:'''Info Window Seed Clip mod ~Gizmo'''
 +
::This mod takes the work out of editing seedobject.xml files. Seed object files are the xml files that store the location of objects in the game such as spawners or controllers or any static object like crates. This tool adds a button to the /info window of objects. You click the Seed Clip button and simply paste the seed object dynamicobject elements with all the info formatted from inside the game. This speeds up your editing process thus allowing more time decorating and developing and less time fighting the editing process.
 +
::[[SeedClipMod]] here you will find the mod script and install instructions.
 +
 
 +
:'''Equipment Editor ~Gizmo'''
 +
::This mod allows you to create new basic equipment and shape and change the way they look and feel. It also has a script button which will create the template file for you with all the markup needed.
 +
::[[EquipmentEditor]] here you will find the mod scripts and install instructions.
 +
 
 +
:'''Region Editor ~Gizmo'''
 +
::This mod makes editing your worlddata.xml file much easier and adding in regions without the use of unity tools and a calculator. simply type in /createregion target the the two bounding box points, then paste the information into your worlddata.xml and you have a new region in game that you can spawn stuff in, turn into chaos regions and all sorts of things.
 +
::[[RegionEditor]] here you will find the mod scripts and install instructions.
 +
 
 +
=== Custom Systems ===
 +
:'''Gizmos Custom Merchants ~Gizmo'''
 +
::This mod is a quick drag and drop into your mod folder or even the base/scripts folder as its independent and self contained in its own namespace merchants. These merchants act like normal merchants and are packed with features on customization to help make it your own for your game worlds. This system has been tweaked and tested now for 2+ years.
 +
::[[GizmosCustomMerchants]] here you will find the mod zip file and instructions.
 +
 
 +
:'''Gizmos Boss Spawner ~Gizmo'''
 +
::This mod is an alternative to the current dynamic boss spawner.
 +
::[[GizmosBossSpawner]] here you will find the mod zip file and instructions.
 +
 
 +
=== Community Project Contributions ===
 +
:[[Media:Collaboratorium.zip|Download]] '''Collaboratorium''' ~Community contributions from years ago
 +
 
 +
=== Gizmos server version 1.4.1.7 File Dump ===
 +
:[[GizmosFileDump]]  ~a dump of many of my random projects i have shared over the years with people.
 +
 
 +
== Guides ==
 +
;Running Loa on a VM [[How_to_run_loa_in_a_vm|Click Here To Learn More]]
 +
 
 +
== Glossary ==
 +
[[Glossary]]

Latest revision as of 11:43, 18 April 2024

Getting Started

Concepts

  • Region: It is a map (e.g. a Dungeon) or part of map (e.g. an area of Celador, like Upper Plains).
  • Standalone server: Server that can only serve 1 region at a time, thus cannot serve all of Celador at the same time. A new region can however replace the current one by a player with the appropriate administration rights.
  • Cluster: A multi-region server that can service all of Celador. A request needs to be made to Citadel Studio for enabling that feature on the server.


Tutorial Videos

Official Tutorial Videos

Community Tutorial Videos

Community Tutorial Videos

Server Launcher

Server Launcher Quick Start

Legends of Aria Toolkit

Installation | Upgrades | ChangeLog

Server Admins Modding References
Installation Instructions Guide to Modding in Unity Visual Texture Atlas Reference
Updating Folder Structure Text Textures Reference
Troubleshooting Engine Overview DynamicWindow Types Reference
God Commands Sublime Text Mobile Variations Reference
Modders Handbook Legends of Aria Lua Reference
Custom Assets Send Client Message Reference
Grid Spawner Maps

Lua

Learn to Lua
Lua Script Engine
Tips for mod coders
Legends of Aria Lua Reference
Client Side Localization Table
Client Hue Table

Server Advanced

Access Levels
Container
Server Plugins

Code Base

Stuff built on and included with the Lua Script Engine

Systems

The combat system (Stub - CS pls fill in )
Dialog System
Events and EventHandlers
Quest System
Dynamic Windows
Sound List
ObjVar List
Conflict System
Karma System
Grid Spawner Maps
Seasonal Challenges

Categories

Resources          Category holding various supportive materials and articles
Systems Category holding various articles about systems, like Ui, Quests, etc...

Community Projects

Feel free to add your mod projects that you wish to share with the community!

The Curriculum

Curriculum
I started the Curriculum page as an ongoing project to develop a sort of course for new modders. Please use the curriculums discussions page to add questions or tutorial requests. ~Yorlik

DjOli's Module Manager

The Module Manager is a tool designed to promote collaboration between community servers by providing a common interface for modding, and subsequently allowing drop in mods to anyone using the module manager. Please keep in mind that it is a work in progress and is always being improved as needed. If you run into issues or require certain features, let me know! As we're still under NDA, if you don't yet have access to the project, contact me on Discord (DjOli #4339).

World Building Helpers

Info Window Seed Clip mod ~Gizmo
This mod takes the work out of editing seedobject.xml files. Seed object files are the xml files that store the location of objects in the game such as spawners or controllers or any static object like crates. This tool adds a button to the /info window of objects. You click the Seed Clip button and simply paste the seed object dynamicobject elements with all the info formatted from inside the game. This speeds up your editing process thus allowing more time decorating and developing and less time fighting the editing process.
SeedClipMod here you will find the mod script and install instructions.
Equipment Editor ~Gizmo
This mod allows you to create new basic equipment and shape and change the way they look and feel. It also has a script button which will create the template file for you with all the markup needed.
EquipmentEditor here you will find the mod scripts and install instructions.
Region Editor ~Gizmo
This mod makes editing your worlddata.xml file much easier and adding in regions without the use of unity tools and a calculator. simply type in /createregion target the the two bounding box points, then paste the information into your worlddata.xml and you have a new region in game that you can spawn stuff in, turn into chaos regions and all sorts of things.
RegionEditor here you will find the mod scripts and install instructions.

Custom Systems

Gizmos Custom Merchants ~Gizmo
This mod is a quick drag and drop into your mod folder or even the base/scripts folder as its independent and self contained in its own namespace merchants. These merchants act like normal merchants and are packed with features on customization to help make it your own for your game worlds. This system has been tweaked and tested now for 2+ years.
GizmosCustomMerchants here you will find the mod zip file and instructions.
Gizmos Boss Spawner ~Gizmo
This mod is an alternative to the current dynamic boss spawner.
GizmosBossSpawner here you will find the mod zip file and instructions.

Community Project Contributions

Download Collaboratorium ~Community contributions from years ago

Gizmos server version 1.4.1.7 File Dump

GizmosFileDump ~a dump of many of my random projects i have shared over the years with people.

Guides

Running Loa on a VM Click Here To Learn More

Glossary

Glossary