Curriculum

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  • WiP Warning: Allright - this is totally Work in Progress and far from being a finished page ...

Idea

The curriculum is a page in development started by me, Yorlik, with the hope we can use it as an index for learning which points to different pages or specially created lessons to help new modders get into coding for Shards Online ASAP.

Basic Lua Knowledge

Learn to Lua

Basic XML Knowledge

Since SO uses XML in templates and other files basic knowledge in XML is helpful.
There are a gazillion of articles and tutorials out there.
Which of these fit for you is a subject of taste. Dr.Google is your friend here.

Basic Tutorials

(To be done)

Templates

Templates

Seed Objects and Seed Files

Anatomy of a Seed Entry
Seed Groups

Scripting

Script

Basic attachable scripts

Modding existing scripts
Modding functions

Reacting to things in the world: Events

Modding Event Handlers

Shards Online Architecture

We have a category for everything concerning the SO architecture: Category:Architecture

Shards Online Engine API Overview

We have a category for everything concerning the SO architecture: Category:Engine API

Basic Getter and Setter functions

There is a bit of overview in the GameObj page.

Shards Online Standard Ruleset Overview