User contributions
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- 06:59, 18 November 2016 (diff | hist) . . (+3,440) . . N Compile Recipes (Created page with "== Obtaining an building Lua == https://www.lua.org/ftp/lua-5.2.4.tar.gz === 32 bit === Building lua 5.2 manually from source using MSVC CLI tools: ------------------------...")
- 20:22, 16 November 2016 (diff | hist) . . (+33) . . N Category:Troubleshooting (Created page with "Troubleshooting articles go here.") (current)
- 20:22, 16 November 2016 (diff | hist) . . (+34) . . N Category:HowTo (Created page with "HowTo articles and recipes go here") (current)
- 20:21, 16 November 2016 (diff | hist) . . (+46) . . Running a local server HowTo
- 20:18, 16 November 2016 (diff | hist) . . (+17) . . Running a local server HowTo (→Problem 1: Can't connect to my external IP)
- 20:18, 16 November 2016 (diff | hist) . . (+326) . . Running a local server HowTo (→Problem 2: Can't connect to my local server, but can connect to my external IP)
- 20:14, 16 November 2016 (diff | hist) . . (-2) . . Running a local server HowTo (→Problem 2: Can't connect to my local server, but can connect to my external IP)
- 20:14, 16 November 2016 (diff | hist) . . (+1,159) . . Running a local server HowTo
- 20:02, 16 November 2016 (diff | hist) . . (+2,087) . . N Running a local server HowTo (Created page with "This a recipe * how to run a local server * and allow others to connect to it * while connecting locally as well * even if your router doesn't allow you to connect to your...")
- 22:08, 15 November 2016 (diff | hist) . . (+9) . . m Custom Assets Guidelines (current)
- 22:08, 15 November 2016 (diff | hist) . . (+40) . . Custom Assets Guidelines
- 19:05, 15 November 2016 (diff | hist) . . (+104) . . Custom Assets Guidelines (→Shading)
- 18:59, 15 November 2016 (diff | hist) . . (+1,526) . . N Custom Assets Guidelines (Created page with "Purpose of these guidelines is to explain how to make textured custom 3D models and import them into Unity and still keep them look like the default assets provided by Citadel...")
- 17:46, 15 November 2016 (diff | hist) . . (+58) . . N Category:Custom Assets (Created page with "Resources and guidelines concerning custom assets go here.") (current)
- 20:30, 5 November 2016 (diff | hist) . . (+4) . . Category:Architecture (current)
- 20:27, 5 November 2016 (diff | hist) . . (+9) . . Category:Lua (current)
- 20:26, 5 November 2016 (diff | hist) . . (+48) . . Category:Lua
- 20:25, 5 November 2016 (diff | hist) . . (+12) . . Category:Lua
- 20:25, 5 November 2016 (diff | hist) . . (+124) . . N Category:Lua (Created page with "Lua is the scripting language used in the Shards Online scripting engine. Homepage: [https://www.lua.org/] Category:Lua")
- 20:06, 5 November 2016 (diff | hist) . . (+21) . . N Game Objects (Redirected page to GameObj) (current)
- 20:05, 5 November 2016 (diff | hist) . . (+195) . . Object Variable (current)
- 20:03, 5 November 2016 (diff | hist) . . (+126) . . N Object Variable (Created page with "Object Variables are variables stored on Game Objects and are saved with the regular server backups. Category:Modding")
- 20:01, 5 November 2016 (diff | hist) . . (+101) . . Lua Variable (current)
- 20:00, 5 November 2016 (diff | hist) . . (+192) . . N Lua Variable (Created page with "Lua Variables are variables created in Lua scripts. They are not persistent as opposed to Object Variables and get destroyed on server shutdown or restart....")
- 19:58, 5 November 2016 (diff | hist) . . (+1) . . The "Behavior Sandbox" (current)
- 19:58, 5 November 2016 (diff | hist) . . (-2) . . The "Behavior Sandbox"
- 19:57, 5 November 2016 (diff | hist) . . (+88) . . The "Behavior Sandbox"
- 19:54, 5 November 2016 (diff | hist) . . (+121) . . N Behavior (Created page with "Synonym for a script attached to a Game Object which usually leads to some sort of behavior. Category:Modding") (current)
- 19:53, 5 November 2016 (diff | hist) . . (+14) . . Script (→Basics) (current)
- 19:51, 5 November 2016 (diff | hist) . . (+24) . . Script (→Basics)
- 19:50, 5 November 2016 (diff | hist) . . (+21) . . N Game Object (Redirected page to GameObj) (current)
- 19:50, 5 November 2016 (diff | hist) . . (+21) . . N GameObject (Redirected page to GameObj) (current)
- 19:49, 5 November 2016 (diff | hist) . . (+4) . . Script (→Basics)
- 19:48, 5 November 2016 (diff | hist) . . (+1) . . Script (→Basics)
- 19:48, 5 November 2016 (diff | hist) . . (+1) . . Curriculum (→Basic Lua Knowledge) (current)
- 19:47, 5 November 2016 (diff | hist) . . (+19) . . Main Page (→Community Projects)
- 19:46, 5 November 2016 (diff | hist) . . (0) . . Main Page (→Community Projects)
- 19:45, 5 November 2016 (diff | hist) . . (+212) . . Main Page (→Community Projects)
- 19:44, 5 November 2016 (diff | hist) . . (+89) . . N Talk:Curriculum (Created page with "Please add your questions and wishes for tutorials here, so we can address these. ~Yorlik") (current)
- 19:38, 5 November 2016 (diff | hist) . . (+19) . . Script
- 19:36, 5 November 2016 (diff | hist) . . (+279) . . Script (→Basics)
- 19:34, 5 November 2016 (diff | hist) . . (+21) . . Script
- 19:32, 5 November 2016 (diff | hist) . . (+428) . . Script (→Basics)
- 19:28, 5 November 2016 (diff | hist) . . (+198) . . Script (→Basics)
- 19:24, 5 November 2016 (diff | hist) . . (+588) . . Script (→Basics)
- 19:17, 5 November 2016 (diff | hist) . . (+933) . . Script
- 19:09, 5 November 2016 (diff | hist) . . (+331) . . N Script (Created page with "== Basics == Scripts in Shards Online are files written in Lua ending with <tt>.lua</tt> and containing the Lua code which does what your script should do. A super primit...")
- 19:05, 5 November 2016 (diff | hist) . . (+3) . . Curriculum (→Scripting)
- 19:05, 5 November 2016 (diff | hist) . . (-1) . . Curriculum (→Basic Tutorials)
- 19:05, 5 November 2016 (diff | hist) . . (-3) . . Curriculum (→Basic Tutorials)
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