Difference between revisions of "Main Page"

From Legends of Aria Admin and Modding Wiki
Jump to: navigation, search
(Getting Started)
Line 1: Line 1:
==  <pre style="color: #B87D17;">Getting Started</pre> ==
+
==  Getting Started  ==
 
=== <p style="color: #DDDD88;">Concepts</p> ===
 
=== <p style="color: #DDDD88;">Concepts</p> ===
 
* '''Region''': It is a map (e.g. a Dungeon) or part of map (e.g. an area of Celador, like Upper Plains).
 
* '''Region''': It is a map (e.g. a Dungeon) or part of map (e.g. an area of Celador, like Upper Plains).

Revision as of 15:09, 7 November 2019

Getting Started

Concepts

  • Region: It is a map (e.g. a Dungeon) or part of map (e.g. an area of Celador, like Upper Plains).
  • Standalone server: Server that can only serve 1 region at a time, thus cannot serve all of Celador at the same time. A new region can however replace the current one by a player with the appropriate administration rights.
  • Cluster: A multi-region server that can service all of Celador. A request needs to be made to Citadel Studio for enabling that feature on the server.

Server & Cluster Change Log

Guide to Modding in Unity

Tutorial Videos

Official Tutorial Videos

Web Launcher

Web Launcher Quick Start

Web Launcher Reference

Web Launcher Change Log

Legends of Aria Toolkit

Installation | Upgrades | ChangeLog

Server Admins Modding References
Installation Instructions Alpha Notes Visual Texture Atlas Reference
Updating Folder Structure Text Textures Reference
Troubleshooting Engine Overview DynamicWindow Types Reference
God Commands Sublime Text Mobile Variations Reference
Modders Handbook Legends of Aria Lua Reference
Custom Assets Send Client Message Reference
Grid Spawner Maps

Lua

Learn to Lua
Lua Script Engine
Tips for mod coders
Legends of Aria Lua Reference
Client Side Localization Table
Client Hue Table

Server Advanced

Access Levels
Container
Server Plugins

Code Base

Stuff built on and included with the Lua Script Engine

Systems

The combat system (Stub - CS pls fill in )
Dialog System (Stub - CS pls fill in )
Events and EventHandlers
Quest System
Dynamic Windows
Sound List
ObjVar List
Conflict System
Karma System
Grid Spawner Maps

Categories

Resources          Category holding various supportive materials and articles
Systems Category holding various articles about systems, like Ui, Quests, etc...

Community Projects

Feel free to add your mod projects that you wish to share with the community!

LoA Shards - The First Monitoring Website

LoAShards
LoA Shards, www.loashards.com is the first monitoring website for help admins to see the players status and get some statistics of their servers, with LoAShards u can also add description, infos, and few pictures/videos, for advice your server to every LoA player.

The Curriculum

Curriculum
I started the Curriculum page as an ongoing project to develop a sort of course for new modders. Please use the curriculums discussions page to add questions or tutorial requests. ~Yorlik

Project Phoenix

  • A set of example files from spawners, vendors, magic item properties.
  • This package contains tons of example code to look at.
  • This is designed for newer developers to take a peak at as most of the code is very well documented.
    Check out Version 2.0 Here(Steam Launch Version)

DjOli's Module Manager

The Module Manager is a tool designed to promote collaboration between community servers by providing a common interface for modding, and subsequently allowing drop in mods to anyone using the module manager. Please keep in mind that it is a work in progress and is always being improved as needed. If you run into issues or require certain features, let me know! As we're still under NDA, if you don't yet have access to the project, contact me on Discord (DjOli #4339).

Tools

Setup IntelliJ IDEA with LoA

https://gitlab.com/loa-mods/Collaboratorium/wikis/How-to-Setup-IntelliJ-IDEA-with-LoA

Glossary

Glossary