Difference between revisions of "NDOIM"
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− | |style="width: 40%"| <p style="color: #DDDD88;font-size: 18px">MoveTo()</p> || . | + | |style="width: 40%"| <p style="color: #DDDD88;font-size: 18px">MoveTo()</p>Params<br>location - location to move to<br>number - multiplier to apply to base mobile speed<br>number - body size of mobile being moved<br>eventid - event identifier of the arrived event<br>bool - true if it works, false if it fails || Tells a mobile to move directly to a location. He will stop if he is blocked by collision. An Arrived event will fire on this object when he arrives at the destination or is blocked. |
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− | |style="width: 40%"| <p style="color: #DDDD88;font-size: 18px">MoveToContainer()</p> || . | + | |style="width: 40%"| <p style="color: #DDDD88;font-size: 18px">MoveToContainer()</p>Params<br>gameobject - container object<br>location - position inside container<br>Returns<br>bool - true if it worked, false if not || Attempts to put this object into the specified container. |
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Latest revision as of 08:01, 27 November 2019
Object Functions & Examples
MoveTo() Paramslocation - location to move to number - multiplier to apply to base mobile speed number - body size of mobile being moved eventid - event identifier of the arrived event bool - true if it works, false if it fails |
Tells a mobile to move directly to a location. He will stop if he is blocked by collision. An Arrived event will fire on this object when he arrives at the destination or is blocked. |
Example
CODE EXAMPLE BLOCK
MoveToContainer() Paramsgameobject - container object location - position inside container Returns bool - true if it worked, false if not |
Attempts to put this object into the specified container. |
Example
CODE EXAMPLE BLOCK