NDCommunityToolsEquipmentEditor

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Equipment Editor

The equipment editor allows you to easily modify equipment so you can do testing without the heavy mess of dealing with template file editing. It also has the ability to create the template file for you and put it directly into your mods/ModName/templates directory. Join me in the video below as I cover the file structure, code and a simple walk through of how to use the equipment editor

Download & Installation

Download

  • this script package was uploaded during Point Release 8, December 2019.
  • thank you for trying my equipment editor tool.
  • download link Download Here.

Install

  • read the readme.txt file that comes with the equipment editor.
  • reminder this overrides the script file script_commands, all other files are unique and should not cause any issues.

Video

How To Use

  • 1) Install the equipment editor mod.
  • 2) Log into your standalone server (or cluster) with your Legends of Aria client on a god access level character.
  • 3) Type in the chat window /edititem.
  • 4) Target any shield, weapon or armor item.
  • 5) You now have access to the Equipment Editor user interface, feel free to just toy around with the interface.

Helpful Tips

  • Next to the hue and color text fields, you will see a color picker button. You can use this to set quick preset hue/color combinations.
  • When you change any text field entry, be sure to hit the Update button to save the entry information.
  • To add a enchant to the item, click the Enchant button to bring up the enchant picker button.
  • If you hover over the entry names in the color picker, enchant picker or the enchant info in the equipment editor, you will get useful tool tip information.
  • To delete a enchant from a item just click the red box next to the essence name.
  • To save the item, click the script it button. This will save the file to your Server/mods/YourCurrentMod/templates.
  • The file name is chosen by the items name. So Dagger of Great Power would save as dagger_of_great_power.xml, use unique names for your items.
  • After you save, it will run the ReloadTemplates() function. If everything goes fine with the save, then you can start using it, or adding it to loot tables.

Check Out The Content Pack

[Main][Community Tools]