Spawned Object Commands

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Revision as of 16:43, 12 December 2017 by Gizmo (talk | contribs)
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Information

Commands

|- ! Command!! Format!! Description |- | hue || hue:value || this will change the object being spawned to this hue value |- | scale || scale:value || This will change the scale of the object being spawned to value |- | scale || scale:value || This will change the scale of the object being spawned to value |- | str || str:value || If the spawned object is a monster it will change the str to this value |- | agi || agi:value || If the spawned object is a monster it will change the agi to this value |- | con || con:value || If the spawned object is a monster it will change the con to this value |- | int || int:value || If the spawned object is a monster it will change the int to this value |- | wis || wis:value || If the spawned object is a monster it will change the wis to this value |- | will || will:value || If the spawned object is a monster it will change the will to this value |- |}