ConflictSystem

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Revision as of 07:43, 27 January 2018 by Gizmo (talk | contribs)
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welcome this will discuss the contents of the globals\helpers\conflict.lua

ConflictRelations Table

Conflict Functions

GetConflictTable

ClearConflictTable

SetConflictTable

FreezeConflictTable

GetConflictRelation

ValidConflictRelationTable

UpdateConflictRelation

ConflictEquals

AdvanceConflictRelation

ForeachAggressor

IsAggressor

IsMobTaggedBy

TagMob

InheritAggressivePlayerConflicts

GetNearbyTaggedMobiles

InitializeClientConflicts