Grid Spawner Maps
Legends of Aria uses a grid spawning system to populate much of its overall animal population across the map. Each grid location corresponds to an X/Y coordinate, and each grid can have its own list of creatures to spawn, as well as things like a spawn multiplier level. In the server distribution see /base/templates/celador/xxx_grid_controller.xml files for how individual grids are specified per sub region of the world.
Use the below references to see the coordinates for each grid of a given sub region.
Special thanks to Tihr a' Lahn for assembling, numbering, and splitting these out into their individual sub regions.