Difference between revisions of "Quest Documentation"

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(Quest Giver)
(Quest Giver)
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==Quest Giver==
 
==Quest Giver==
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The quest system has a few limitations as of now but can be fixed either by me later when I get around to it, or feel free to do it yourself in your own methods<BR><BR>
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# You can only display 3 quest choices on any NPC due to user interface size.
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# All quests can be repeated, you are given a Delay value.
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===Template===
 
===Template===
 
====Object Variables====
 
====Object Variables====

Revision as of 13:00, 20 June 2018

back to Project Phoenix#Quests

Functions

CustomQuests.Helpers.<FunctionName>(Args)

Function Name Description
AddSlayTask Adds a slay task to the quest table
AddHarvestTask Adds a harvest task to the quest table
AddCraftTask Adds a craft quest to the quest table
AddTameTask Adds a tame quest to the quest table
CanGetQuest Checks to see if the player can get the quest
HasQuest Checks to see if the player has the quest
GiveQuest Give the player a quest and toss it in the quest log
RemoveQuest Remove a quest by name from the player
IsQuestComplete Checks if the quest tasks are completed or not
CheckQuestObjectives Checks to see if the player completed a part of the objective
CheckDelay Checks to see if the player an pick the quest up again (daily,hourly) or what other interval

Quest Giver

The quest system has a few limitations as of now but can be fixed either by me later when I get around to it, or feel free to do it yourself in your own methods

  1. You can only display 3 quest choices on any NPC due to user interface size.
  2. All quests can be repeated, you are given a Delay value.

Template

Object Variables

Initializer

Quest Table

Quest Objectives

Quest Rewards