Difference between revisions of "ProjectPhoenix File Structure Scripts"
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! Filename !! Description | ! Filename !! Description | ||
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− | | /scripts/ | + | | /scripts/effect_pulsing_colors.lua || neat script for items colors fading in and out |
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− | | /scripts/ | + | | /scripts/item_properties.lua || handles initialization of gear with the item_properties.lua |
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− | | /scripts/ | + | | /scripts/loot_generation.lua || holds the loot generation code for normal and magic items |
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− | | /scripts/ | + | | /scripts/merchant.lua || Core file that has all the event handlers and code to run merchants |
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− | | /scripts/ | + | | /scripts/merchant_initializer.lua || handles initialization of merchant data |
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− | | /scripts/ | + | | /scripts/merchant_item_value_definitions.lua || definition file for prices on item templates |
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− | | /scripts/ | + | | /scripts/merchant_item_value_functions.lua || functions to add custom item prices too |
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− | | /scripts/ | + | | /scripts/player_handle_faction.lua || event type code for the faction system |
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− | | /scripts/ | + | | /scripts/player_handle_quest.lua || event type code for the quest system |
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− | | /scripts/ | + | | /scripts/player_handle_spawner.lua || event type code for the spawner system |
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− | | /scripts/ | + | | /scripts/player_item_properties.lua || item property code for equipment on player |
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− | | /scripts/ | + | | /scripts/quest_giver.lua || Core quest giver and handlers |
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− | | /scripts/ | + | | /scripts/quest_giver_initializer.lua || quest giver initialization |
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− | | /scripts/ | + | | /scripts/quest_helpers.lua || helper functions for the quest system |
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− | | /scripts/ | + | | /scripts/quest_information.lua || Core location that holds all quest data |
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− | + | | /scripts/quest_npc_dialog_window.lua || Has the dynamic window system for quest givers and quest log | |
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− | | /scripts/quest_npc_dialog_window.lua || | ||
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| /scripts/region.lua || | | /scripts/region.lua || |
Revision as of 15:00, 17 June 2018
back to Project Phoenix#Files
Filename | Description |
---|---|
/scripts/effect_pulsing_colors.lua | neat script for items colors fading in and out |
/scripts/item_properties.lua | handles initialization of gear with the item_properties.lua |
/scripts/loot_generation.lua | holds the loot generation code for normal and magic items |
/scripts/merchant.lua | Core file that has all the event handlers and code to run merchants |
/scripts/merchant_initializer.lua | handles initialization of merchant data |
/scripts/merchant_item_value_definitions.lua | definition file for prices on item templates |
/scripts/merchant_item_value_functions.lua | functions to add custom item prices too |
/scripts/player_handle_faction.lua | event type code for the faction system |
/scripts/player_handle_quest.lua | event type code for the quest system |
/scripts/player_handle_spawner.lua | event type code for the spawner system |
/scripts/player_item_properties.lua | item property code for equipment on player |
/scripts/quest_giver.lua | Core quest giver and handlers |
/scripts/quest_giver_initializer.lua | quest giver initialization |
/scripts/quest_helpers.lua | helper functions for the quest system |
/scripts/quest_information.lua | Core location that holds all quest data |
/scripts/quest_npc_dialog_window.lua | Has the dynamic window system for quest givers and quest log |
/scripts/region.lua | |
/scripts/region_dynamic_window.lua | |
/scripts/scriptcommands_item_properties.lua | |
/scripts/spawner.lua | |
/scripts/spawner_comand_editor_window.lua | |
/scripts/spawner_edit_window.lua | |
/scripts/spawner_hue_picker.lua | |
/scripts/spawner_on_chest_open.lua | |
/scripts/spawner_tables.lua | |
/scripts/spawner_tooltip.lua | |
/scripts/systems_factions.lua | |
/scripts/systems_factions_window.lua | |
/scripts/system_factions_window_handler.lua | |
/scripts/globals/incl_custom_quests.lua | |
/scripts/globals/incl_custom_systems.lua | |
/scripts/globals/incl_loot_tables.lua |