Difference between revisions of "NDEquipmentTemplates"

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(Created page with "<p style="width:60%;margin: 0 auto">[Main] [Templates]</p> <p style="color: #DDDD88;font-size: 22px;width:60%;margin: 0 auto">Exa...")
 
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<p style="width: 60%;margin: 0 auto">Below is a sample mobile template file.</p>
 
<p style="width: 60%;margin: 0 auto">Below is a sample mobile template file.</p>
 
<div style="width:60%;margin: 0 auto">
 
<div style="width:60%;margin: 0 auto">
<ObjectTemplate>
+
<ObjectTemplate>
 
   <Name>[d9d9d9]Bone Helm[-]</Name>
 
   <Name>[d9d9d9]Bone Helm[-]</Name>
 
  <ClientId>813</ClientId>
 
  <ClientId>813</ClientId>

Revision as of 02:11, 5 December 2019

[Main] [Templates]

Example Mobile Template

Below is a sample mobile template file.

<ObjectTemplate>
  <Name>[d9d9d9]Bone Helm[-]</Name>
	<ClientId>813</ClientId>
	<SharedStateEntry name="Variation" type="string" value="NoHue"/>
	<SharedStateEntry name="Weight" type="int" value="3"/>
	<ObjectVariableComponent>			
    		<DoubleVariable Name="MaxDurability">40</DoubleVariable>
    		<StringVariable Name="ArmorType">Bone</StringVariable>
    		<DoubleVariable Name="ArmorBonus">1</DoubleVariable>
	</ObjectVariableComponent>					
	<ScriptEngineComponent>
	        <LuaModule Name="set_initializer_variables">
	            <Initializer>
	            {
	                Enchants = { 
	                { essenceName = "CharredBones", essenceModifier = 5 },
	                }
	            }
	            </Initializer>
	        </LuaModule>
	    </ScriptEngineComponent>
</ObjectTemplate>