Difference between revisions of "Spawned Object Commands"

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===Information===
 
===Information===
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===Commands===
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|-
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! Command!! Format!! Description
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|-
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| hue || hue:value || this will change the object being spawned to this hue value
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|-
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| scale || scale:value || This will change the scale of the object being spawned to value
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| scale || scale:value || This will change the scale of the object being spawned to value
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| str || str:value || If the spawned object is a monster it will change the str to this value
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| agi || agi:value || If the spawned object is a monster it will change the agi to this value
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| con || con:value || If the spawned object is a monster it will change the con to this value
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| int || int:value || If the spawned object is a monster it will change the int to this value
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| wis || wis:value || If the spawned object is a monster it will change the wis to this value
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| will || will:value || If the spawned object is a monster it will change the will to this value
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Revision as of 16:43, 12 December 2017

Information

Commands

|- ! Command!! Format!! Description |- | hue || hue:value || this will change the object being spawned to this hue value |- | scale || scale:value || This will change the scale of the object being spawned to value |- | scale || scale:value || This will change the scale of the object being spawned to value |- | str || str:value || If the spawned object is a monster it will change the str to this value |- | agi || agi:value || If the spawned object is a monster it will change the agi to this value |- | con || con:value || If the spawned object is a monster it will change the con to this value |- | int || int:value || If the spawned object is a monster it will change the int to this value |- | wis || wis:value || If the spawned object is a monster it will change the wis to this value |- | will || will:value || If the spawned object is a monster it will change the will to this value |- |}