Difference between revisions of "Object Variable"
(Created page with "Object Variables are variables stored on Game Objects and are saved with the regular server backups. Category:Modding") |
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− | Object Variables are variables stored on [[Game Objects]] and are saved with the regular server backups. | + | Object Variables are variables stored on [[Game Objects]] and are saved with the regular server backups. This means they are available after a server restart and they are the most important means we have to achieve [[persistance]]. The are accessed using the [[GetObjVar]] and [[SetObjVar]] functions |
[[Category:Modding]] | [[Category:Modding]] |
Latest revision as of 20:05, 5 November 2016
Object Variables are variables stored on Game Objects and are saved with the regular server backups. This means they are available after a server restart and they are the most important means we have to achieve persistance. The are accessed using the GetObjVar and SetObjVar functions