Difference between revisions of "God Commands"

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(Created page with "== GameObj Commands == ===== /create [object_template_name] ===== Create a GameObj by name. Given no name or the name cannot be found, you will be presented with a menu of cl...")
 
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== GameObj Commands ==
 
== GameObj Commands ==
  
===== /create [object_template_name] =====
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===== create =====
Create a GameObj by name. Given no name or the name cannot be found, you will be presented with a menu of close results.
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{| class="wikitable" | style="width: 100%"
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|-
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| /create [object_template_name] || Create a GameObj by name. Given no name or the name cannot be found, you will be presented with a menu of close results.
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|}
  
 
== System Commands ==
 
== System Commands ==
 
Commands useful for general maintenance, debugging, or mod testing.
 
Commands useful for general maintenance, debugging, or mod testing.
 
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===== reload =====
===== /reload module_name =====
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{| class="wikitable"
Will globally reload all instances of the module specified, allows for reloading script modifications without a server restart. To reload modifications in player.lua for all active players you can do ''/reload player'' though be aware this can cause the server to stall while it reloads so always warn them before hand!
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|-
===== /reloadtemplates =====
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| /reload module_name || Will globally reload all instances of the module specified, allows for reloading script modifications without a server restart.
Will reload all xml files
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To reload modifications in player.lua for all active players you can do ''/reload player'' though be aware this can cause the server to stall while it reloads so always warn them before hand!
===== /resetworld [force] =====
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|}
Reset and reseed the world while preserving items with NoReset, optionally pass force to skip dialog confirmation.
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===== reloadtemplates =====
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{| class="wikitable"
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|-
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| /reloadtemplates || Will reload all xml files
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|}
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===== resetworld =====
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{| class="wikitable"
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|-
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| /resetworld || Reset and reseed the world while preserving items with NoReset, optionally pass force to skip dialog confirmation.
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|}

Revision as of 01:06, 29 October 2016

GameObj Commands

create
/create [object_template_name] Create a GameObj by name. Given no name or the name cannot be found, you will be presented with a menu of close results.

System Commands

Commands useful for general maintenance, debugging, or mod testing.

reload
/reload module_name Will globally reload all instances of the module specified, allows for reloading script modifications without a server restart.

To reload modifications in player.lua for all active players you can do /reload player though be aware this can cause the server to stall while it reloads so always warn them before hand!

reloadtemplates
/reloadtemplates Will reload all xml files
resetworld
/resetworld Reset and reseed the world while preserving items with NoReset, optionally pass force to skip dialog confirmation.