Difference between revisions of "NDCustomCommunityContentPacks"
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|style="width: 25%"| [[NDCommunityContentPackHavestableElementals|Harvestable Elementals]] || Gizmo || this system works like the old gargoyle pick axe from ultima online. it works for hatchets and pick axes. | |style="width: 25%"| [[NDCommunityContentPackHavestableElementals|Harvestable Elementals]] || Gizmo || this system works like the old gargoyle pick axe from ultima online. it works for hatchets and pick axes. | ||
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− | |style="width: 25%"| [[ | + | |style="width: 25%"| [[NDCommunityContentPackBonusEssences|Bonus Essences]] || Gizmo || some extra access to more item properties. this works with the [[aaa|Equipment Editor]] |
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|style="width: 25%"| [[NDCommunityToolsDialogEditor|Dialog Editor]] || Gizmo|| a simple in game editor to help build dialog files for your npcs. | |style="width: 25%"| [[NDCommunityToolsDialogEditor|Dialog Editor]] || Gizmo|| a simple in game editor to help build dialog files for your npcs. | ||
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</center> | </center> |
Revision as of 06:56, 31 January 2020
Community Content Packs
Community content packs are a group of scripts and templates that add any form of content. It could be something simple like a hued armor sets, or something complex like adding a whole new skill to fully custom spell systems.
Below is a table showing various tools developed by community members.
Tool Name | Author | Description |
---|---|---|
Harvestable Elementals | Gizmo | this system works like the old gargoyle pick axe from ultima online. it works for hatchets and pick axes. |
Bonus Essences | Gizmo | some extra access to more item properties. this works with the Equipment Editor |
Dialog Editor | Gizmo | a simple in game editor to help build dialog files for your npcs. |