Difference between revisions of "Project Phoenix 2 Merchants"
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==Welcome== | ==Welcome== | ||
The merchant system would seem to have the most complexity of the systems that come with Project Phoenix. It is very table heavy, powerful and easy to modify. The merchant system works as 2 systems together. One being able to act like a vendor and the other to act like a general conversation system for player to npc communication. | The merchant system would seem to have the most complexity of the systems that come with Project Phoenix. It is very table heavy, powerful and easy to modify. The merchant system works as 2 systems together. One being able to act like a vendor and the other to act like a general conversation system for player to npc communication. |
Latest revision as of 16:56, 21 August 2019
Welcome
The merchant system would seem to have the most complexity of the systems that come with Project Phoenix. It is very table heavy, powerful and easy to modify. The merchant system works as 2 systems together. One being able to act like a vendor and the other to act like a general conversation system for player to npc communication.
Files
Below is a list of all the files that involve the merchant system or where the core structure is.
- scripts\merchants\merchant.lua
- scripts\merchants\merchant_localization.lua
- scripts\merchants\merchant_settings.lua
- scripts\merchants\merchant_ui.lua
System Breakdown
- Merchant - covers the general information needed to understand the merchant system
- Features - covers the merchant features system
- Names - covers the merchant naming system
- Outfits - covers the merchant outfit system
- Stores - covers the merchant store system
- Styles - covers the merchant styles system