Difference between revisions of "Project Phoenix 2 Merchant Information"
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*[[Project_Phoenix_2_Merchants|Back to Merchant]] | *[[Project_Phoenix_2_Merchants|Back to Merchant]] | ||
==Welcome== | ==Welcome== | ||
+ | The Merchant system allows you to create your own custom stores and custom npc node based conversations. The difference between Citadels version and mine is that the Project Phoenix uses a menu based buy and sell system. It also allows for configurations like players needing a object variable like "CityStanding" is greater then 500. It also allows you to exchange the coins to any other resource in the game. Here are some examples of what merchants can do. | ||
+ | *Your standard merchant who buys and sells. | ||
+ | *A non player character with no store but instead offers a chain of dialogs. | ||
+ | *A resource exchange merchant. As a example trading wooden boards for recipes on the vendor. |
Revision as of 17:33, 10 August 2019
Welcome
The Merchant system allows you to create your own custom stores and custom npc node based conversations. The difference between Citadels version and mine is that the Project Phoenix uses a menu based buy and sell system. It also allows for configurations like players needing a object variable like "CityStanding" is greater then 500. It also allows you to exchange the coins to any other resource in the game. Here are some examples of what merchants can do.
- Your standard merchant who buys and sells.
- A non player character with no store but instead offers a chain of dialogs.
- A resource exchange merchant. As a example trading wooden boards for recipes on the vendor.