Difference between revisions of "Project Phoenix 2 Commands"
(→Welcome) |
|||
Line 1: | Line 1: | ||
− | *[[Project_Phoenix_2|Back to Main Page]] | + | *[[Project_Phoenix_2#Scripts|Back to Main Page]] |
==Welcome== | ==Welcome== | ||
Here is a list of in game commands that come with Project Phoenix. Make sure you type /commandname in the chat box in game. | Here is a list of in game commands that come with Project Phoenix. Make sure you type /commandname in the chat box in game. |
Latest revision as of 16:55, 21 August 2019
Welcome
Here is a list of in game commands that come with Project Phoenix. Make sure you type /commandname in the chat box in game.
loadspawners
Once you have saved a set of spawners to your region. You can use this command to load up all spawners you created back into the world. This is meant to be used following a /resetworld.
properties
This allows you to target any weapon,armor,shield or jewelry. You will get the item property editor which allows you to change many aspects of a item for a classic diablo/uo style property system.
savespawners
After placing spawners in the world, you can easily save the spawner information to a backup file for the given region you are in. So if I am in the dungeon Ruin, it will save to a file Ruin-SpawnerData.xml. You can find this file located in your project/data/spawners directory.