Difference between revisions of "Installation Instructions"

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# Run the game using the "Shard Server" shortcut or StandaloneServerLauncher.exe. If you have issues with the shortcut, create your own running Build/ShardServer.exe with the main folder as the working directory.
 
# Run the game using the "Shard Server" shortcut or StandaloneServerLauncher.exe. If you have issues with the shortcut, create your own running Build/ShardServer.exe with the main folder as the working directory.
 
# To connect to your server, enter the IP address you used in you the ServerAddresss field of your ClusterConfig.xml.
 
# To connect to your server, enter the IP address you used in you the ServerAddresss field of your ClusterConfig.xml.
 
  
 
== Cluster (Multi Region Server) ==
 
== Cluster (Multi Region Server) ==

Revision as of 00:04, 3 October 2018

Currently only support for Windows will be provided. Running the server on other systems is planned but with no ETA.

See Official_Tutorial_Videos for a video setup guide

  1. Extract the server installation package to a folder you have write permissions to. Don't put it in program files. (Download link is in Private Admin Forum)
  2. NOTE: You may need to install .NET 4.5 run time and the x64 C++ run time if not already present on your system.

Standalone Shard (Single Region Server)

  1. Edit the ClusterConfig.xml file for your setup. READ THE comments in the config file explaining each option.
  2. Add an entry in the AccessList.xml for you user id to grant you god access
  3. Run the game using the "Shard Server" shortcut or StandaloneServerLauncher.exe. If you have issues with the shortcut, create your own running Build/ShardServer.exe with the main folder as the working directory.
  4. To connect to your server, enter the IP address you used in you the ServerAddresss field of your ClusterConfig.xml.

Cluster (Multi Region Server)

  1. To get started with clusters, you'll need to use Web Launcher. See the Web Launcher Quick Start Guide for details.

MODDER WARNING​: Mixing different mods on different regions can have unpredictable results so make sure all the regions are running the exact same mod files!