Difference between revisions of "Merchant Documentation"
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| current_stock_list|| <template>,<display name>,<sell price>,<current_stock_count>,<max_stock_count>,<stackable>|| template - the template to sell to the player<br>display name - the display name<br>sell price - the price to sell the item at<br>current_stock_count - the amount left in stock of the item<br>max_stock_count - the max stock the item can have<br>stackable - a true/false value. | | current_stock_list|| <template>,<display name>,<sell price>,<current_stock_count>,<max_stock_count>,<stackable>|| template - the template to sell to the player<br>display name - the display name<br>sell price - the price to sell the item at<br>current_stock_count - the amount left in stock of the item<br>max_stock_count - the max stock the item can have<br>stackable - a true/false value. | ||
+ | |} | ||
+ | ==Misc Object Variables== | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Variable Name !! Type !! Description | ||
+ | |- | ||
+ | | CanDoRepairs|| bool ||true/false shows the repair option on the merchants dynamic window. | ||
+ | |- | ||
+ | | Currency_Type|| string || the vendor will use any object with the objvar tag <ResourceType> instead of coins | ||
+ | |- | ||
+ | | restock_delay|| number || a value in seconds in how often you want the vendor to restock | ||
|} | |} |
Latest revision as of 08:51, 19 June 2018
back to Project Phoenix#Merchants
Table Definitions
table name | table data | description |
---|---|---|
buy_list | {<template>,<name>,<cost>,<stackable>} | template - the template to buy off the player name - the display name cost - cost of the item exmp: 10c stackable - a true/false value. |
stock_data_list | {<template>,<name>,<sellprice>,<maxstock>,<stackable>} | template - the template to sell to the player name - the display name sellprice - the price to sell maxstock - the max amount to stock of the item on restock stackable - a true/false value. |
current_stock_list | <template>,<display name>,<sell price>,<current_stock_count>,<max_stock_count>,<stackable> | template - the template to sell to the player display name - the display name sell price - the price to sell the item at current_stock_count - the amount left in stock of the item max_stock_count - the max stock the item can have stackable - a true/false value. |
Misc Object Variables
Variable Name | Type | Description |
---|---|---|
CanDoRepairs | bool | true/false shows the repair option on the merchants dynamic window. |
Currency_Type | string | the vendor will use any object with the objvar tag <ResourceType> instead of coins |
restock_delay | number | a value in seconds in how often you want the vendor to restock |