Difference between revisions of "ProjectPhoenix File Structure Scripts"
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− | back to [[Project Phoenix]]<br> | + | back to [[Project Phoenix#Files]]<br> |
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Filename !! Description | ! Filename !! Description | ||
|- | |- | ||
− | | /scripts/ | + | | /scripts/effect_pulsing_colors.lua || neat script for items colors fading in and out |
|- | |- | ||
− | | /scripts/ | + | | /scripts/item_properties.lua || handles initialization of gear with the item_properties.lua |
|- | |- | ||
− | | /scripts/ | + | | /scripts/loot_generation.lua || holds the loot generation code for normal and magic items |
|- | |- | ||
− | | /scripts/ | + | | /scripts/merchant.lua || Core file that has all the event handlers and code to run merchants |
|- | |- | ||
− | | /scripts/ | + | | /scripts/merchant_initializer.lua || handles initialization of merchant data |
|- | |- | ||
− | | /scripts/ | + | | /scripts/merchant_item_value_definitions.lua || definition file for prices on item templates |
|- | |- | ||
− | | /scripts/ | + | | /scripts/merchant_item_value_functions.lua || functions to add custom item prices too |
|- | |- | ||
− | | /scripts/ | + | | /scripts/player_handle_faction.lua || event type code for the faction system |
|- | |- | ||
− | | /scripts/ | + | | /scripts/player_handle_quest.lua || event type code for the quest system |
|- | |- | ||
− | | /scripts/ | + | | /scripts/player_handle_spawner.lua || event type code for the spawner system |
|- | |- | ||
− | | /scripts/ | + | | /scripts/player_item_properties.lua || item property code for equipment on player |
|- | |- | ||
− | | /scripts/ | + | | /scripts/quest_giver.lua || Core quest giver and handlers |
|- | |- | ||
− | | /scripts/ | + | | /scripts/quest_giver_initializer.lua || quest giver initialization |
|- | |- | ||
− | | /scripts/ | + | | /scripts/quest_helpers.lua || helper functions for the quest system |
|- | |- | ||
− | | /scripts/ | + | | /scripts/quest_information.lua || Core location that holds all quest data |
|- | |- | ||
− | | /scripts/ | + | | /scripts/quest_npc_dialog_window.lua || Has the dynamic window system for quest givers and quest log |
|- | |- | ||
− | | /scripts/ | + | | /scripts/region.lua || Core region and region related functions |
|- | |- | ||
− | | /scripts/ | + | | /scripts/region_dynamic_window.lua || region dynamic window code |
|- | |- | ||
− | | /scripts/ | + | | /scripts/scriptcommands_item_properties.lua || scriptcommands item property events |
|- | |- | ||
− | | /scripts/ | + | | /scripts/spawner.lua || Core system containing event handlers and spawner code |
|- | |- | ||
− | | /scripts/ | + | | /scripts/spawner_comand_editor_window.lua || editor for entering custom object editing (work in progress) |
|- | |- | ||
− | | /scripts/ | + | | /scripts/spawner_edit_window.lua || dynamic windows related to the spawner system |
|- | |- | ||
− | | /scripts/ | + | | /scripts/spawner_hue_picker.lua || simple hue picker to hue your spawners |
|- | |- | ||
− | | /scripts/ | + | | /scripts/spawner_on_chest_open.lua || module to place on container objects spawned by a spawner. |
|- | |- | ||
− | | /scripts/ | + | | /scripts/spawner_tables.lua || general string data on the spawner |
|- | |- | ||
− | | /scripts/ | + | | /scripts/spawner_tooltip.lua || spawner tooltip generation |
|- | |- | ||
− | | /scripts/ | + | | /scripts/systems_factions.lua || core faction system and functions |
|- | |- | ||
− | | /scripts/ | + | | /scripts/systems_factions_window.lua || faction dynamic window |
|- | |- | ||
− | | /scripts/ | + | | /scripts/system_factions_window_handler.lua || faction handler |
|- | |- | ||
− | | /scripts/ | + | | /scripts/globals/incl_custom_quests.lua || quest system functions |
|- | |- | ||
− | | /scripts/ | + | | /scripts/globals/incl_custom_systems.lua || systems functions |
+ | |- | ||
+ | | /scripts/globals/incl_loot_tables.lua || loot functions | ||
|} | |} |
Latest revision as of 15:04, 17 June 2018
back to Project Phoenix#Files
Filename | Description |
---|---|
/scripts/effect_pulsing_colors.lua | neat script for items colors fading in and out |
/scripts/item_properties.lua | handles initialization of gear with the item_properties.lua |
/scripts/loot_generation.lua | holds the loot generation code for normal and magic items |
/scripts/merchant.lua | Core file that has all the event handlers and code to run merchants |
/scripts/merchant_initializer.lua | handles initialization of merchant data |
/scripts/merchant_item_value_definitions.lua | definition file for prices on item templates |
/scripts/merchant_item_value_functions.lua | functions to add custom item prices too |
/scripts/player_handle_faction.lua | event type code for the faction system |
/scripts/player_handle_quest.lua | event type code for the quest system |
/scripts/player_handle_spawner.lua | event type code for the spawner system |
/scripts/player_item_properties.lua | item property code for equipment on player |
/scripts/quest_giver.lua | Core quest giver and handlers |
/scripts/quest_giver_initializer.lua | quest giver initialization |
/scripts/quest_helpers.lua | helper functions for the quest system |
/scripts/quest_information.lua | Core location that holds all quest data |
/scripts/quest_npc_dialog_window.lua | Has the dynamic window system for quest givers and quest log |
/scripts/region.lua | Core region and region related functions |
/scripts/region_dynamic_window.lua | region dynamic window code |
/scripts/scriptcommands_item_properties.lua | scriptcommands item property events |
/scripts/spawner.lua | Core system containing event handlers and spawner code |
/scripts/spawner_comand_editor_window.lua | editor for entering custom object editing (work in progress) |
/scripts/spawner_edit_window.lua | dynamic windows related to the spawner system |
/scripts/spawner_hue_picker.lua | simple hue picker to hue your spawners |
/scripts/spawner_on_chest_open.lua | module to place on container objects spawned by a spawner. |
/scripts/spawner_tables.lua | general string data on the spawner |
/scripts/spawner_tooltip.lua | spawner tooltip generation |
/scripts/systems_factions.lua | core faction system and functions |
/scripts/systems_factions_window.lua | faction dynamic window |
/scripts/system_factions_window_handler.lua | faction handler |
/scripts/globals/incl_custom_quests.lua | quest system functions |
/scripts/globals/incl_custom_systems.lua | systems functions |
/scripts/globals/incl_loot_tables.lua | loot functions |