Difference between revisions of "NCScriptsObjectFunctions"

From Legends of Aria Admin and Modding Wiki
Jump to: navigation, search
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
<center><p style="color: #DDDD88;font-size: 24px">Object Functions & Examples</p></center>
 
 
<center><p style="width: 60%">A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R|S|T|U|V|W|X|Y|Z</p></center>
 
<center><p style="width: 60%">A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R|S|T|U|V|W|X|Y|Z</p></center>
 +
<p style="color: #DDDD88;font-size: 22px;width:60%;margin: 0 auto">Object Functions & Examples</p>
 
<center>
 
<center>
 
{| class="wikitable" | style="width: 60%"
 
{| class="wikitable" | style="width: 60%"

Latest revision as of 09:08, 8 November 2019

A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R|S|T|U|V|W|X|Y|Z

Object Functions & Examples

AddModule(filename,table)

filename - Name of script file
table - Initializer table
The table may be omitted but allows you to send a table package to the script, then use the ModuleAttached Event to handle the table package.

Example of adding a module without a initializer table

 Code Block
 Code Block
 Code Block

Example of adding a module with a initializer table

 Code Block
 Code Block
 Code Block

Example of Handling the initializer table on an object

 Code Block
 Code Block
 Code Block