Difference between revisions of "Legends Of Aria Toolkit"
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*2. From the Unity Asset Store search for Standard Assets and import the Unity provided Standard Assets. | *2. From the Unity Asset Store search for Standard Assets and import the Unity provided Standard Assets. | ||
*3. From the Unity menu select Assets -> Import Packages -> Custom Package, select the Legends of Aria Toolkit that has been downloaded and import it completely. | *3. From the Unity menu select Assets -> Import Packages -> Custom Package, select the Legends of Aria Toolkit that has been downloaded and import it completely. | ||
− | *4. Optionally | + | *4. Optionally you may also wish to install post processing support. |
− | ** '''Note:''' With Unity 2018.3 and higher the Post Processing Stack asset has | + | ** '''Note:''' With Unity 2018.3 and higher the Post Processing Stack asset available via the asset store has errors and does not compile without manual changes. |
** In the file MinDrawer.cs change all references of MinAttribute to UnityEngine.PostProcessing.MinAttribute to resolve the namespace conflict. | ** In the file MinDrawer.cs change all references of MinAttribute to UnityEngine.PostProcessing.MinAttribute to resolve the namespace conflict. | ||
− | *5. At this time you should now have a LoA Toolkit Menu bar item present, and you should also be able to open and run the ShardsToolkit scene without issue. | + | *5. At this time you should now have a LoA Toolkit Menu bar item present, and you should also be able to open and run the ShardsToolkit scene without issue. |
=== Upgrading Versions === | === Upgrading Versions === | ||
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=== ChangeLog === | === ChangeLog === | ||
+ | ==== 0.8.8 ==== | ||
+ | * Major release, uses Unity version 2019.1.6f1 | ||
+ | ** Updates the toolkit to work with Legends of Aria client versions 0.8.7 and 0.8.8. | ||
+ | ** Updates to latest world objects, and base game maps. | ||
+ | ** Resolves material issues with Tree1Object, missing hue scripts for rocks, and fixes static collision tool. | ||
+ | |||
==== 0.8.5 ==== | ==== 0.8.5 ==== | ||
* Major release, uses Unity version 2018.3.4f1 | * Major release, uses Unity version 2018.3.4f1 |
Latest revision as of 00:22, 18 June 2019
Contents
Installation / Fresh Project
- 1. Create a new Unity project. Consult the Toolkit ChangeLog to see which version of Unity is supported with the given version of the toolkit.
- 2. From the Unity Asset Store search for Standard Assets and import the Unity provided Standard Assets.
- 3. From the Unity menu select Assets -> Import Packages -> Custom Package, select the Legends of Aria Toolkit that has been downloaded and import it completely.
- 4. Optionally you may also wish to install post processing support.
- Note: With Unity 2018.3 and higher the Post Processing Stack asset available via the asset store has errors and does not compile without manual changes.
- In the file MinDrawer.cs change all references of MinAttribute to UnityEngine.PostProcessing.MinAttribute to resolve the namespace conflict.
- 5. At this time you should now have a LoA Toolkit Menu bar item present, and you should also be able to open and run the ShardsToolkit scene without issue.
Upgrading Versions
- Upgrading to a new version of the toolkit can be an easy or difficult process. This is in part as it means also upgrading to a new Unity version which often can cause problems. Consult the toolkit change log for any importance notices that might affect upgrading.
Slow/Safer Method
- 1. Upgrade or install another Unity to the proper version.
- 2. Backup your project.
- 3. Delete the Legends of Aria Toolkit folder from your project's Assets directory. (Make sure you don't have any project specific files stored in here)
- 4. Delete the Library folder from your project's root directory. (This will force Unity to do a full re-import)
- 5. Open your project in the upgraded or new Unity version.
- 6. Import the new toolkit bundle as from step 3 of Installation of a fresh project.
- 7. Hopefully at this point you will have a LoA Toolkit menu item again.
- 8. From LoA Toolkit Menu execute Utils -> Generate LOA Required Tags and Layers
- 9. From your backup copy over the following files from Assets\Legends of Aria Toolkit\Scripts\Editor\Toolkit\ (ToolsData.asset, ToolkitSettings.asset, WorldStreamManageData.asset ) into the freshly installed Assets\Legends of Aria Toolkit\Scripts\Editor\Toolkit\ folder.
- 10. Restart Unity / Reload your project.
- 11. Ideally at this point everything will be working. You may have issues with 3rd party assets/etc that also need updates for the newer Unity version.
Faster / Risky
- 1. Upgrade or install another Unity to the proper version.
- 2. Backup your project.
- 3. Import the new toolkit bundle as from step 3 of Installation of a fresh project.
- 4. Hopefully everything works, but it may not.
ChangeLog
0.8.8
- Major release, uses Unity version 2019.1.6f1
- Updates the toolkit to work with Legends of Aria client versions 0.8.7 and 0.8.8.
- Updates to latest world objects, and base game maps.
- Resolves material issues with Tree1Object, missing hue scripts for rocks, and fixes static collision tool.
0.8.5
- Major release, uses Unity version 2018.3.4f1
- Updates the toolkit to work with Legends of Aria client versions 0.8.5.
- Updates to latest world objects, and base game maps, including expanded dungeons.
- Resolves locale issues that could result in xml data being saved out that the ShardServer can not load correctly.
- Updates the default dungeon camera to have correct culling layers.