Difference between revisions of "Merchant Documentation"

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(Created page with "back to Project Phoenix#Merchants")
 
(Misc Object Variables)
 
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back to [[Project Phoenix#Merchants]]
 
back to [[Project Phoenix#Merchants]]
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==Table Definitions==
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{| class="wikitable"
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|-
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! table name !! table data !! description
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|-
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| buy_list || {<template>,<name>,<cost>,<stackable>} || template - the template to buy off the player<br>name - the display name<br>cost - cost of the item exmp: 10c<br>stackable - a true/false value.
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|-
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| stock_data_list || {<template>,<name>,<sellprice>,<maxstock>,<stackable>} || template - the template to sell to the player<br>name - the display name<br>sellprice - the price to sell<br>maxstock - the max amount to stock of the item on restock<br>stackable - a true/false value.
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|-
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| current_stock_list|| <template>,<display name>,<sell price>,<current_stock_count>,<max_stock_count>,<stackable>|| template - the template to sell to the player<br>display name - the display name<br>sell price - the price to sell the item at<br>current_stock_count - the amount left in stock of the item<br>max_stock_count - the max stock the item can have<br>stackable - a true/false value.
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|}
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==Misc Object Variables==
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{| class="wikitable"
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|-
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! Variable Name !! Type !! Description
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|-
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| CanDoRepairs|| bool ||true/false shows the repair option on the merchants dynamic window.
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|-
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| Currency_Type|| string || the vendor will use any object with the objvar tag <ResourceType> instead of coins
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|-
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| restock_delay|| number || a value in seconds in how often you want the vendor to restock
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|}

Latest revision as of 08:51, 19 June 2018

back to Project Phoenix#Merchants

Table Definitions

table name table data description
buy_list {<template>,<name>,<cost>,<stackable>} template - the template to buy off the player
name - the display name
cost - cost of the item exmp: 10c
stackable - a true/false value.
stock_data_list {<template>,<name>,<sellprice>,<maxstock>,<stackable>} template - the template to sell to the player
name - the display name
sellprice - the price to sell
maxstock - the max amount to stock of the item on restock
stackable - a true/false value.
current_stock_list <template>,<display name>,<sell price>,<current_stock_count>,<max_stock_count>,<stackable> template - the template to sell to the player
display name - the display name
sell price - the price to sell the item at
current_stock_count - the amount left in stock of the item
max_stock_count - the max stock the item can have
stackable - a true/false value.

Misc Object Variables

Variable Name Type Description
CanDoRepairs bool true/false shows the repair option on the merchants dynamic window.
Currency_Type string the vendor will use any object with the objvar tag <ResourceType> instead of coins
restock_delay number a value in seconds in how often you want the vendor to restock