Difference between revisions of "NDCustomCommunityContentPacks"

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|style="width: 25%"| [[NDCommunityContentPackHavestableElementals|Harvestable Elementals]] || Gizmo || this system works like the old gargoyle pick axe from ultima online. it works for hatchets and pick axes.
 
|style="width: 25%"| [[NDCommunityContentPackHavestableElementals|Harvestable Elementals]] || Gizmo || this system works like the old gargoyle pick axe from ultima online. it works for hatchets and pick axes.
 
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|style="width: 25%"| [[NDCommunityToolsTestTool|Testing Tool]] || Gizmo|| a simple script to attach to any item in game and start testing code/ui.
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|style="width: 25%"| [[NDCommunityContentPackBonusEssences|Bonus Essences]] || Gizmo || some extra access to more item properties. this works with the [[aaa|Equipment Editor]]
 
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|style="width: 25%"| [[NDCommunityToolsDialogEditor|Dialog Editor]] || Gizmo|| a simple in game editor to help build dialog files for your npcs.
 
|style="width: 25%"| [[NDCommunityToolsDialogEditor|Dialog Editor]] || Gizmo|| a simple in game editor to help build dialog files for your npcs.
 
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Revision as of 06:56, 31 January 2020

[Main]

Community Content Packs

Community content packs are a group of scripts and templates that add any form of content. It could be something simple like a hued armor sets, or something complex like adding a whole new skill to fully custom spell systems.

Below is a table showing various tools developed by community members.

Tool Name Author Description
Harvestable Elementals Gizmo this system works like the old gargoyle pick axe from ultima online. it works for hatchets and pick axes.
Bonus Essences Gizmo some extra access to more item properties. this works with the Equipment Editor
Dialog Editor Gizmo a simple in game editor to help build dialog files for your npcs.