Difference between revisions of "NDReferenceClientId"

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(Created page with "<p style="width:60%;margin: 0 auto">[Main] [Custom Map Tutorial Series]</p> <p style="color: #DDDD88;font-size: 24px;width:60...")
 
 
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<p style="width:60%;margin: 0 auto">[[NewDawnHome|[Main]]] [[NDVideoUnityCustomMapTutorial|[Custom Map Tutorial Series]]]</p>
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<p style="width:60%;margin: 0 auto">[[NewDawnHome|[Main]]] [[NDServerIndexReferenceMain|[Reference Files]]]</p>
<p style="color: #DDDD88;font-size: 24px;width:60%;margin: 0 auto"></p>
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<p style="color: #DDDD88;font-size: 24px;width:60%;margin: 0 auto">ClientId Reference File</p>
<p style="width: 60%;margin: 0 auto">Below is a video showing. </p>
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<p style="width: 60%;margin: 0 auto">this file is located in the builds/base directory. It is ClientIdReference.txt</p><br><p style="width: 60%;margin: 0 auto">this file contains a list of client id numbers for each object you can put into the game.</p>

Latest revision as of 08:09, 24 November 2019

[Main] [Reference Files]

ClientId Reference File

this file is located in the builds/base directory. It is ClientIdReference.txt


this file contains a list of client id numbers for each object you can put into the game.