Difference between revisions of "NCScriptsObjectFunctions"

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<center><p style="color: #DDDD88;font-size: 24px">General Script Information</p></center>
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<center><p style="color: #DDDD88;font-size: 24px">Object Functions & Examples</p></center>
<center><p style="width: 60%">Below is a table showing the various script examples, here is a [https://adminwiki.legendsofaria.com/lua-reference/ Legends of Aria Lua Reference]. </p></center>
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<center><p style="width: 60%">A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R|S|T|U|V|W|X|Y|Z. </p></center>
 
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|style="width: 40%"| <p style="color: #DDDD88;font-size: 18px;padding: 0px;margin: 0px">AddModule(filename,table)</p>filename - Name of script file<br>table - Initializer table || The table may be omitted but allows you to send a table package to the script, then use the ModuleAttached Event to handle the table package.
 
|style="width: 40%"| <p style="color: #DDDD88;font-size: 18px;padding: 0px;margin: 0px">AddModule(filename,table)</p>filename - Name of script file<br>table - Initializer table || The table may be omitted but allows you to send a table package to the script, then use the ModuleAttached Event to handle the table package.
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Revision as of 08:30, 8 November 2019

Object Functions & Examples

A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R|S|T|U|V|W|X|Y|Z.

AddModule(filename,table)

filename - Name of script file
table - Initializer table
The table may be omitted but allows you to send a table package to the script, then use the ModuleAttached Event to handle the table package.
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